GPGPU |
General-Purpose Computation Using Graphics Hardware
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IntroductionGPGPU stands for General-Purpose computation on GPUs. With the increasing programmability of commodity graphics processing units (GPUs), these chips are capable of performing more than the specific graphics computations for which they were designed. They are now capable coprocessors, and their high speed makes them useful for a variety of applications. The goal of this page is to catalog the current and historical use of GPUs for general-purpose computation.
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TyphoonLabs OpenGL Shader Designer source code released TyphoonLabs has released the OpenGL Shader Designer source code, in response
to many requests, and in gratitude to the OpenGL community. The source code is
released under the LGPL license and can be downloaded from
http://www.typhoonlabs.com in the
downloads section. Linux binaries will be released later this month.
Posted: 21 Jun 2006 [GPGPU /High-Level Languages] # MSR Accelerator Now Available for Download The Accelerator GPGPU programming system from Microsoft Research is now
available for download. The system
was mentioned previously here on gpgpu.org. A key purpose in releasing the software is to
get feedback from the gpgpu community about the programming model and the API.
Microsoft Research are also interested in building higher level libraries
using the system. (http://research.microsoft.com/downloads. Also see the Accelerator Project Wiki.)
Posted: 21 Jun 2006 [GPGPU /High-Level Languages] # |
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