GPGPU
General-Purpose Computation Using Graphics Hardware

Introduction

GPGPU stands for General-Purpose computation on GPUs. With the increasing programmability of commodity graphics processing units (GPUs), these chips are capable of performing more than the specific graphics computations for which they were designed. They are now capable coprocessors, and their high speed makes them useful for a variety of applications. The goal of this page is to catalog the current and historical use of GPUs for general-purpose computation.

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Universal employment of modern graphics hardware by the example of the optimization of a speech recognition system

In this master thesis by Christian Fenzl (accomplished at the university of applied sciences in Darmstadt), an easy to use framework is implemented with additional demos to show the main concepts of gpgpu. Furthermore, a demo implementation is included which calculates scores on feature vectors used in a speech recognition system (about 12 times faster than an equivalent cpu implementation). An application with several demos using the framework including the fully documented source code (English) and the paper itself (German) is available. The framework code is recommended especially for gpgpu beginners to look into the OpenGL and DirectX code which shows how gpgpu programs can be developed.

Posted: 24 May 2006 [GPGPU /Tools] #

Floating-Point Computation with Just Enough Accuracy

This paper by Dietz et al. from ICCS 2006 details and microbenchmarks the use of pairs of native precision values to obtain higher accuracy results using DSP, SWAR, and GPU hardware. It also dicusses a way to speculatively use lower precision, recomputing with higher precisions only when accuracy constraints are not met. ( Floating-Point Computation with Just Enough Accuracy)

Posted: 24 May 2006 [GPGPU /Scientific Computing] #


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