GPGPU
General-Purpose Computation Using Graphics Hardware

Introduction

GPGPU stands for General-Purpose computation on GPUs. With the increasing programmability of commodity graphics processing units (GPUs), these chips are capable of performing more than the specific graphics computations for which they were designed. They are now capable coprocessors, and their high speed makes them useful for a variety of applications. The goal of this page is to catalog the current and historical use of GPUs for general-purpose computation.

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EDN.com: "Instigating a platform tug of war: Graphics vendors hunger for CPU suppliers' turf"

This article by EDN Senior Technical Editor Brian Dipert investigates the increasing generalization of the GPU business, covering wide-ranging topics including the AGP- to-PCI-express platform transition; GPGPU; video codecs; image editing; and physics simulation. In addition to this article, Dipert will be continuing his exploration of these topics in his blog. He has already posted several entries related to the main article (1 2 3 4 5 6). (Instigating a platform tug of war: Graphics vendors hunger for CPU suppliers' turf. Brian Dipert. EDN.com.)

Posted: 17 Oct 2005 [GPGPU /Press] #

Toward Real Time Fractal Image Compression Using Graphics Hardware

This ISVC 2005 paper by Ugo Erra presents parallel fractal image compression using programmable graphics hardware. The main problem of fractal compression is the very high computing time needed to encode images. The implementation in this paper exploits the SIMD architecture and inherent parallelism of recent GPUs to speed up the baseline approach of fractal encoding. The results presented are achieved on inexpensive and widely available graphics boards. (Toward Real Time Fractal Image Compression Using Graphics Hardware. Ugo Erra. In Proceedings of International Symposium on Visual Computing 2005)

Posted: 17 Oct 2005 [GPGPU /Image And Volume Processing/Compression] #


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