GPGPU
General-Purpose Computation Using Graphics Hardware

Introduction

GPGPU stands for General-Purpose computation on GPUs. With the increasing programmability of commodity graphics processing units (GPUs), these chips are capable of performing more than the specific graphics computations for which they were designed. They are now capable coprocessors, and their high speed makes them useful for a variety of applications. The goal of this page is to catalog the current and historical use of GPUs for general-purpose computation.

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GLIntercept v0.42 adds improved runtime shader editing

GLIntercept is an OpenGL debugger/logger for shaders, images, and function calls. Version 0.42 adds improved support for runtime editing of GLSL shaders. This release also includes initial OpenGL 2.0 support for logging and creating frame buffer composition movies in order to visually inspect how a scene is created.

Posted: 17 Apr 2005 [GPGPU /Tools] #

GPU-based multi-layer perceptron as efficient method for approximating complex light models in per-vertex lighting

This work is part of a Masters thesis by Konrad Pietras of Technical University of Lodz, Poland. The method uses a neural network, implemented in a vertex program, for approximating the light model described in "Display of The Earth Taking into Account Atmospheric Scattering" by Nishita et al., SIGGRAPH 1996. (GPU-based perceptron used for 4-dimensional texture lookup)

Posted: 17 Apr 2005 [GPGPU /Advanced Rendering] #


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