GPGPU
General-Purpose Computation Using Graphics Hardware

Introduction

GPGPU stands for General-Purpose computation on GPUs. With the increasing programmability of commodity graphics processing units (GPUs), these chips are capable of performing more than the specific graphics computations for which they were designed. They are now capable coprocessors, and their high speed makes them useful for a variety of applications. The goal of this page is to catalog the current and historical use of GPUs for general-purpose computation.

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Cg Toolkit 1.2 released

The Cg Toolkit allows developers to write and run shader programs using a wide variety of hardware platforms and graphics APIs. This release introduces several significant new features:
  • Interfaces, a language construct that facilitates the creation of general, reconfigurable Cg programs
  • Unsized arrays
  • Parameter instances may be created and shared between multiple programs
  • Parameters may be marked as compile-time constants, leading to more efficient compiled code
  • Support for x86 Linux (Red Hat 7.1 or later etc) and Mac OS X Panther
Be sure to check out the CgReleaseNotes and CgManualAddendum in the documents package for full details. (NVIDIA Cg Toolkit 1.2)

Posted: 25 Feb 2004 [GPGPU /High-Level Languages] #


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